Wednesday, 12 November 2014

Multi-Device Hybrid Applications - Side load your application

I have reach the point in my current project where I needed to get my application up and running on a device for testing.  There are a number of articles out there on how to side load a Windows Store application, but I didn't find any that specifically dealt with multi-device hybrid applications.

The first device I managed to get my hands on for testing purposes is the Windows Surface RT running Windows 8.1 so the steps for side loading in this post are what worked for me on the RT, but should be the same for any other Windows 8.1 tablet.

The steps for side loading are as follows (assuming your multi-device project name is myProj):

Create the deployment package
  • Build your solution
  • Navigate to MyProj/bld/Debug/platforms/windows8/
  • Copy the AppPackages folder to your memory stick
  • Copy the AppPackages folder to your device
THE SHORT
  • In Window Explorer: Navigate to AppPackages\CordovaApp_1.0.0.0_AnyCPU_Debug_Test
  • Press on the Add-AppxDevPackage.ps1 and release. A context menu should appear.
  • Tap the "Run with Powershell" menu item
  • A powershell window should open
  • Type:Add-AppxDevPackage.ps1
  • Hit Enter and your application should install
If for whatever reason this is not the case continue reading.

THE LONG

Install the certificate
  • On the device navigate to the AppPackages\CordovaApp_1.0.0.0_AnyCPU_Debug_Test folder
  • Double tap on the CordovaApp_1.0.0.0_AnyCPU_Debug.cer security certificate
  • The Certificate installation dialog should appear
  • Tap on Install Certificate...
  • Under Store Location select Local Machine
  • Tap Next
  • Select place all certificates in the following store
  • Tap Browse...
  • Select Trusted People
  • Tap Ok, Tap Next, Tap Finish
  • You should get a popup with the message "The import was successful."
Run Powershell as an administrator
  • Tap the Windows key
  • From the Windows 8 start screen type: powershell
  • Press on the Windows Powershell application link that appears below the search box
  • Let go after a brief pause and a context menu should appear
  • Tap run as administrator
Ensure you have a developer license installed on the device
  • Type: Show-WindowsDeveloperLicenseRegistration
  • A window will appear and you will be prompted to enter your user name and password that is associated with your Microsoft developers license
  • Enter your user name and password
  • If you have the correct developers license you should be granted a developers license on the device.

Install the Appx package
  • In the powershell window navigate to the AppPackages\CordovaApp_1.0.0.0_AnyCPU_Debug_Test folder
  • Type: Add-AppDevPackage.ps1
  • Hit enter
  • If you receive and error about "running scripts is disabled"
  • Type: Set-ExecutionPolicy RemoteSigned
  • Type: Y
  • Hit Enter
  • Type: Add-AppDevPackage.ps1
NOTE: If you are installing your application on a device where the current user is not an administrator and after installation you can't find the application, open a new powershell session, but not as an administrator and then Type: Add-AppDevPackage.ps1

NOTE2: If you open the Add-AppDevPackage.ps1 in your favorite text editor, the comments in the file give you an idea of what

That should be it.





Tuesday, 11 November 2014

Multi-Device Hybrid Applications - The certificate specified has expired exception

I ran into a rather nasty little problem when trying to build my multi-device hybrid application yesterday. Out of the blue the build started to fail with the following exception message:

Error 3 The certificate specified has expired. For more information about renewing certificates, see http://go.microsoft.com/fwlink/?LinkID=241478. [D:\dev\client\source\myApp\bld\Debug\platforms\windows8\CordovaApp.jsproj] C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v12.0\AppxPackage\Microsoft.AppXPackage.Targets 1772

I had just been trying to deploy the application to a device for the first time and thought I may have done something to mess up the certificate when I deployed to my local machine and then uninstalled the deployment. As it turns out this wasn't the case. I eventually posted a question on stackoverflow and was surprised to get a response with the answer so quickly.

Apparently, due to some coding error, the Windows Cordova platform has a temporary key that expired on 11/11/2014.  Microsoft is actively working on resolving the issue.

In the interim, the solution as explained in the answer to my question on stackoverflow is to create a new key and use this in your multi-device hybrid application.  To create a new key simply create a new Windows Store project in Visual Studio.  You will find the key in the root directory of the project. It's the file ending _TemporaryKey.pfx.  At this point the answer on stackoverflow wasn't immediately clear to me.  So just to clarify if you also found the answer a little bit confusing.  What you need to do is.


  • Rename the key from the Windows Store application (the _TemporaryKey.pfx) to Cordova_TemporaryKey.pfx.
  • In your multi-device hybrid application project navigate to the res/cert folder and add a folder windows8 (CTP1 and CTP2, see stackoverflow answer for CTP3 folder location).
  • Copy the Cordova_TemporaryKey.pfx into the res/cert/windows8 folder.
That should be all you need to do.  Now when you build you application this temporary key will be used when creating the certificate.


Monday, 24 February 2014

TDD - Improving your test names

I have been doing a fair amount of TDD training recently.  The developers attending the courses are generally fairly experienced developers, but tend to have little or no experience of TDD.
A challenge with training is that you are forced to think about ideas and concepts on a whole new level as you have to relay this to your audience in a way in which they can understand.

If you are new to TDD and it seems like a pretty complicated strange world, be aware TDD does come with a fairly steep learning curve. Writing a test method with an assert is relatively straight forward. Writing a full test suit that contains a set of fast, reliable, clean, loosely coupled and readable tests is a whole lot harder. TDD is a pretty in depth subject and learning how to do it right takes a fair amount of time and practice.

One very important aspect of writing tests is test naming. Tests tend to live for the lifetime of the application and are a form of living documentation. As developers spend a far larger portion of their time reading code than actually writing code it's important that what they are reading makes sense. Tests with names that do not make sense can make a developers job a whole lot harder when they have to work with these tests later.

In this blog post I want to share my thoughts on what a good test name is and how to find these good test names. Here is a statement that summarizes my current thinking on test naming:
"A test name should show your intent, the test body should be a clear example of this intent."

One thing to note, although it's not the aim of this blog post, when naming your tests you want to find a test naming convention that you are happy with and stick with it.
I tend to use the following convention.

<SUT>_Given<Context/Scenario>_Should<Expected Outcome>

Where:
SUT - is the system under test.  This is generally any public method or property on a class that contains logic.
Context/Scenario - describes what you are trying to achieve with this test.
Expected Outcome - did you achieve the result you expected once the SUT has run.

Now that we got that out the way back to test naming. I like find to get the best names for your tests you really need to think of the names in terms of the domain that you are dealing with. The best names may not come to mind initially, but as you get to know your domain better it, will become easier to find the names. If your name isn't perfect when you initially write the test that's fine. Remember you should always be thinking about refactoring your code and this applies as much to your tests and test names at to the actual production code you are writing.

What I find tends to happen when you try to name a test around a concept you are unfamiliar with, your names tend to be very specific.

I'll demonstrate this with an example:

Let's say you are writing a method to calculate a person's age. You may start with a method like this

[Test]
public void CalculateAge_Given_DateOfBirth_20Jan2014_And_CurrentDate_20Jan2014_ShouldReturn_0()
{
  -- Arrange
  var expectedAge = 0;
  var dob = "2014-01-20";
  var currentDate = "2014-01-20";

  -- Act
  var age = CalculateAge(currentDate, dob);

  -- Assert
  Assert.AreEqual(expectedAge, age); 
  
}
The test above isn't a bad starting test. I am testing on an interesting boundary and the code shows a good example of what I am trying to do. The test name however, describes my example as opposed to describing my intent. So what is it that I am actually trying to test here. If I consider the domain can I rename this test to more accurately describe my intent? How about this:

[Test]
public void CalculateAge_GivenItsTheDayThePersonIsBorn_ShouldReturn_0()
{
  -- Arrange
  var expectedAge = 0;
  var dob = "2014-01-20";
  var currentDate = "2014-01-20";

  -- Act
  var age = CalculateAge(currentDate, dob);

  -- Assert
  Assert.AreEqual(expectedAge, age); 
  
}
I think you will agree with me that the second test name makes a whole lot more sense. The first test name is very specific to the problem, but with the second test name I have generalized just a bit. It's had a huge impact on the readability of the test and now clearly shows my intent. You could of course generalize further :

[TestCase("2014-01-20", "2014-01-20", 0)]
[TestCase("2014-01-20", "2015-01-20", 1)]
[TestCase("2014-01-20", "2015-01-19", 0)]
public void CalculateAge_Given_DateOfBirth_And_CurrentDate_ShouldReturn_Age(datetime dob, datetime currentDate, int expectedAge)
{
  -- Arrange

  -- Act
  var age = CalculateAge(currentDate, dob);

  -- Assert
  Assert.AreEqual(expectedAge, age); 
  
}

At this point we have a general purpose test that has test cases (examples) of what we are testing. Once again this test is not clearly showing your intent. You are forced to look at the examples to try to work out the intent. If you considered tests names on a continuum from very specific to very general, you want to try to find a name that hits the sweet spot. It's not so specific that you need to look at the code to work the intent and it's not so general that you are looking at the test cases to work out the intent.

Wednesday, 8 January 2014

PluralSight - Improved reporting

The other day I posted my thoughts on PluralSight.  One feature that I really wanted to see was the ability to see a list of all videos that I had watched, not just a transcript showing which assessments I had passed.

Browsing around the PluralSight website today, I was really please to see the feature is now available under on the 'Profile' page (Select 'Your Profile' from the drop down menu below your user name).



Thursday, 2 January 2014

Are you using PluralSight? We are.

As part of our company training, all developers working at my company have been given access to PluralSight. In my view this is an awesome resource for developer training.

PluralSight provides online video training for a wide range of IT skills. The videos are presented by experts in their fields and are generally of a very high quality. At the moment it appears that PluralSight is leading the field as far as online IT training is concerned.

There is however still room for improvement.  Here are a few things I'd like to see being addressed.

  • A number of courses currently don't have assessments.
  • On the courses that do have assessments, the quality of the questions and the length of the assessments in my opinion aren't thorough enough to give them any real credibility. I would like to see assessments with at least 10 questions per hour of online content.  
  • There doesn't appear to be any way to view a list of courses that you have watched (unless you have completed the assessment as well).


So what courses did I manage to get through in 2013. Note the transcript below only shows the list of courses where I completed a assessment. I must have watched at least another half a dozen courses that don't have assessments.

Thursday, 19 December 2013

TDD - So what's this test first thing anyway?

I have been doing TDD for a few years now.  When I first started TDD I already had a number of years of development experience behind me. I took a fair bit of time to get comfortable with the whole TDD process, after all I had managed fine for many years without it.  The hardest part for me was the mindset shift to writing tests before writing the code. Now I find it difficult to write any code without having a test in place first.

These days I spend a fair amount of time introducing developers to TDD and I have seen how developers new to TDD grapple to get their heads around exactly what it's all about.  In the rest of this post I will try to explain how the "test first" process of TDD works using a very simple example.  The example is based on the FizzBuzz kata.  I am not going to repeat the kata text here, but for anyone reading this article who is not familiar with the kata, I would suggest following this link to the kata and read through the problem description.

Uncle Bob has a few simple rules that you should follow when doing TDD.

  • You are not allowed to write any production code unless it is to make a failing unit test pass.
  • You are not allowed to write any more of a unit test than is sufficient to fail; and compilation failures are failures.
  • You are not allowed to write any more production code than is sufficient to pass the one failing unit test.

So to get started we are going to need to write a failing test.


using System;
using NUnit.Framework;

namespace FizzBuzz
{
    [TestFixture]
    public class TestFizzBuzz
    {
        [Test]
        public void GetFizzBuzz_WhenInputIs_1_ShouldReturn_1()
        {
            //---------------Set up test pack-------------------
            const string expected = "1";
            //---------------Assert Precondition----------------

            //---------------Execute Test ----------------------
            var actual = GetFizzBuzz(1);
            //---------------Test Result -----------------------
            Assert.AreEqual(expected, actual);
        } 

        private string GetFizzBuzz(int input)
        {
            return "0";
        }
}
The name of the test above should be self explanatory. Notice in the GetFizzBuzz method I am simply returning "0" which will cause the first test to fail. To fix the failing test is pretty straight forward.
	private string GetFizzBuzz(int input)
	{
		return "1";
	}

I think that most people will agree that the first test is pretty straight forward and to get the test to pass is as easy as changing a single character in the System Under Test (SUT). The System Under Test in this case is the GetFizzBuzz method. In my next test I want to make the smallest change I can to start evolving the algorithm of the GetFizzBuzz method.
	[Test]
	public void GetFizzBuzz_WhenInputIs_2_ShouldReturn_2()
	{
		//---------------Set up test pack-------------------
		const string expected = "2";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(2);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	}

We once again have a failing test that we need to fix.
	private string GetFizzBuzz(int input)
	{
		if (input==1) return "1";
		return "2";
	}

Run the tests and they will now both pass. On to test 3.
	[Test]
	public void GetFizzBuzz_WhenInputIs_3_ShouldReturn_Fizz()
	{
		//---------------Set up test pack-------------------
		const string expected = "Fizz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(3);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	}

And to fix the failing test.
	private string GetFizzBuzz(int input)
	{
		if (input==1) return "1";
		if (input == 2) return "2";
		return "Fizz";
	}

We are green again. On to the next test.
	[Test]
	public void GetFizzBuzz_WhenInputIs_4_ShouldReturn_4()
	{
		//---------------Set up test pack-------------------
		const string expected = "4";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(4);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	} 

And to make this test pass.
	private string GetFizzBuzz(int input)
	{
		if (input==1) return "1";
		if (input == 2) return "2";

		if (input == 4) return "4";
		return "Fizz";
	}


Once again we are green. By this point it should be pretty apparent that a pattern is emerging and we can refactor to remove the code duplication. So lets refactor.
	private string GetFizzBuzz(int input)
	{
		if (input == 3) return "Fizz";
		return Convert.ToString(input);            
	}

That's better. The duplication is gone and the code is much more readable. Lets continue.
	[Test]
	public void GetFizzBuzz_WhenInputIs_5_ShouldReturn_Buzz()
	{
		//---------------Set up test pack-------------------
		const string expected = "Buzz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(5);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	}

Another failing test. And the fix...
	private string GetFizzBuzz(int input)
	{
		if (input == 5) return "Buzz";
		if (input == 3) return "Fizz";
		return Convert.ToString(input);            
	}

We're green again. On to 6.
	[Test]
	public void GetFizzBuzz_WhenInputIs_6_ShouldReturn_Fizz()
	{
		//---------------Set up test pack-------------------
		const string expected = "Fizz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(6);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	}

Getting this test to pass reveals another pattern starting to emerge.
	private string GetFizzBuzz(int input)
	{
		if (input == 5) return "Buzz";
		if (input == 3 || input == 6) return "Fizz";
		return Convert.ToString(input);            
	}

Not time to refactor just yet. It's generally accepted that we should apply 'the rule of three' when it comes to refactoring. At this point we aren't going to get any value writing tests for 7 and 8 (they should just pass) so lets move on to a test for 9.
	[Test]
	public void GetFizzBuzz_WhenInputIs_9_ShouldReturn_Fizz()
	{
		//---------------Set up test pack-------------------
		const string expected = "Fizz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(9);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	}


And to get the test to pass.
	private string GetFizzBuzz(int input)
	{
		if (input == 5) return "Buzz";
		if (input == 3 || input == 6 || input == 9) return "Fizz";
		return Convert.ToString(input);            
	}

Green again. Notice the repeated code (times 3). Time to refactor.
	private string GetFizzBuzz(int input)
	{
		if (input == 5) return "Buzz";
		if (input % 3 == 0) return "Fizz";
		return Convert.ToString(input);            
	}

Run the tests and we are still green. That's better. At this point it should be pretty obvious the same pattern should emerge for 5. To speed things along I am going to use NUnit's TestCase to write tests for 3 examples that are divisible by 5.
	[TestCase(5)]
	[TestCase(10)]
	[TestCase(15)]
	public void GetFizzBuzz_WhenInputIsMultipleOf_5_ShouldReturn_Buzz(int input)
	{
		//---------------Set up test pack-------------------
		const string expected = "Buzz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(input);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	} 

Notice the test name. I have generalised it a little so that it makes sense for all the test case examples. When using tests cases you need to be aware that there is a balance in terms of how general you allow your tests to become, the test name should help you here. If you make the tests to general, you will lose the intent of the test and down the line other developers looking at your tests will find it much harder to work out what your code is doing. e.g.
	[TestCase(1)]
	[TestCase(2)]
	[TestCase(3)]
	[TestCase(4)]
	[TestCase(5)]
	public void GetFizzBuzz_GivenANumericInput_ShouldReturnAStringResult(int input)
	{

                // THIS IS A BAD TEST.  IT IS WAY TO GENERALISED

		//---------------Set up test pack-------------------
		const string expected = "Buzz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(input);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	} 

DON'T WRITE TESTS LIKE THE ONE ABOVE. JUST DON'T!
Ok. Let's get our tests passing.
	private string GetFizzBuzz(int input)
	{
		if (input % 5 == 0) return "Buzz";
		if (input % 3 == 0) return "Fizz";
		return Convert.ToString(input);            
	}

Moving on. We need to deal with the case where a number is divisible by 3 and 5.
	[TestCase(15)]
	public void GetFizzBuzz_WhenInputIsMultipleOf_3_And_5_ShouldReturn_FizzBuzz(int input)
	{
		//---------------Set up test pack-------------------
		const string expected = "FizzBuzz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(input);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	} 

And to get the test to pass.
	private string GetFizzBuzz(int input)
	{
		if (input == 3*5) return "FizzBuzz";
		if (input % 5 == 0) return "Buzz";
		if (input % 3 == 0) return "Fizz";
		return Convert.ToString(input);            
	}  

My new test passes, but I have a failure. What's gone wrong? Turns out that making the big step with the test cases for 5 I didn't consider numbers that are divisible by 3 and 5. I need to fix the tests case for 15. I'll change it to 20.
	[TestCase(5)]
	[TestCase(10)]
	[TestCase(20)]
	public void GetFizzBuzz_WhenInputIsMultipleOf_5_ShouldReturn_Buzz(int input)
	{
		//---------------Set up test pack-------------------
		const string expected = "Buzz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(input);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	} 
    
Ok. The tests are all passing again. I'll add the necessary test cases for FizzBuzz (divisible by 3 and 5).
	[TestCase(15)]
	[TestCase(30)]
	[TestCase(45)]
	public void GetFizzBuzz_WhenInputIsMultipleOf_3_And_5_ShouldReturn_FizzBuzz(int input)
	{
		//---------------Set up test pack-------------------
		const string expected = "FizzBuzz";
		//---------------Assert Precondition----------------

		//---------------Execute Test ----------------------
		var actual = GetFizzBuzz(input);
		//---------------Test Result -----------------------
		Assert.AreEqual(expected, actual);
	}
    
And change the code to get all the tests passing.
	private string GetFizzBuzz(int input)
	{
		if (input % (3*5) == 0) return "FizzBuzz";
		if (input % 5 == 0) return "Buzz";
		if (input % 3 == 0) return "Fizz";
		return Convert.ToString(input);            
	} 
    
That's it the GetFizzBuzz method should now work for any integer value greater than 0. I should possibly include a test to ensure that the input is always greater than 0, but I'll leave that up to you. Just to finish the kata off quickly, i'll include one further test to test GetFizzBuzz list that accepts a "count" and returns a list of FizzBuzz results that has "count" items.
	[Test]
	public void GetFizzList_Given_100_ShouldReturn_First100FizzBuzzresults()
	{
		//---------------Set up test pack-------------------
		
		//---------------Assert Precondition----------------
		//---------------Execute Test ----------------------
		List results = GetFizzBuzzList(100);
		//---------------Test Result -----------------------
		foreach (var result in results)
		{
			Console.WriteLine(result);
		}

		Assert.AreEqual(100, results.Count);
		Assert.AreEqual("1", results[0]);
		Assert.AreEqual("Fizz", results[2]);
		Assert.AreEqual("Buzz", results[4]);
		Assert.AreEqual("FizzBuzz", results[14]);
		Assert.AreEqual("FizzBuzz", results[89]);
		Assert.AreEqual("Fizz", results[98]);
		Assert.AreEqual("Buzz", results[99]);
	}
   
And to get the test to pass.
	private List GetFizzBuzzList(int count)
	{
		var results = new List();
		for (int i = 0; i < count; i++)
		{
			string result = GetFizzBuzz(i+1);
			results.Add(result);
		}
		return results;
	}
    
Green again. That's it.

Wednesday, 2 October 2013

tSQLt demo workflow using Visual Studio

Recently, I have worked alongside one of our company directors in presenting a series of  "TDD with tSQLt" training courses.  A frequent request from the developers attending these courses is "How do we implement tSQLt in our production projects?".

To answer the request, I have put together a small tSQLt demo workflow project and made it available on github: https://github.com/chilli-andrew/tsqlt-demo-workflow

Please feel free to try it out and let me know what you think.